#ifndef GNDXRENDERERDEFINE_H
#define GNDXRENDERERDEFINE_H
//#include <d3d9.h>
//#include <d3dx9.h>
//#include <dxgi.h>
//#include <dxgi.h>
//#include <d3d11.h>
//#include <d3dCompiler.h>
//#include <d3dx11.h>
//
//typedef IDirect3D9* Direct3D9Ptr;
//typedef IDirect3DDevice9* Direct3DDevice9Ptr;
//
//#define D3D_POINTER_RELEASE(pInterface)        if( pInterface ) pInterface->Release(); pInterface = NULL
//#define D3D_POINTER_REFERENCE(pInterface)      pInterface->AddRef()

#endif // GNDXRENDERERDEFINE_H
